The Center for Innovations and Digital Education – Dig-Ed is announcing a call for the development and implementation of game-based activities on the topic of cybersecurity, created with the help of artificial intelligence. This call is part of the activities within the project “SHIELD: Simulation-Based Hands-On Learning to Enhance CybersecurityContinue Reading

As part of the ongoing activities aimed at enhancing the teacher monitoring process, lesson observations were conducted in April 2025 within the framework of the “Creating the Network of Excellent ULCA Schools” project. This activity was designed to support the professional development of teachers who had previously participated in theContinue Reading

From February until the end of April 2025, the Center for Innovations and Digital Education (Dig-Ed) monitored the progress of the SHIELD (Simulation game-based Hands-on Instruction for Enhancing Cybersecurity Learning and Development) workshops implemented across participating schools. SHIELD was designed to revolutionize cybersecurity education by combining engaging, game-based experiences withContinue Reading

We are proud to announce that Maja Videnovik has been selected as a DigiEduHack Ambassador, a prestigious role awarded to individuals who have demonstrated exceptional leadership, innovation, and commitment to advancing digital education. As an Ambassador, Maja will serve as a key promoter of the DigiEduHack initiative, inspiring educational institutions,Continue Reading

Dig-Ed members, Maja Videnovik and Georgina Dimova, had the privilege of participating as a speakers and experts at the recent Scientix STEM School Label webinar: Be an Expert – Strategies for Engaging Students and Teachers in STEM Education, where they had the opportunity to share valuable insights on how schoolsContinue Reading

On February 1, 2025, Dig-Ed organized a workshop within the framework of the project “SHIELD: Practical Learning through Game Simulation to Improve Cybersecurity Skills,” in which 40 teachers from primary and secondary schools in the Republic of North Macedonia participated. After the workshop, the teachers created game activities using theContinue Reading

Maja Videnovik was recently a guest on the television show “Our Podium” on MRT, where she discussed the importance of digital literacy and the need to properly guide students in their use of digital technologies. She highlighted the numerous benefits of integrating digital tools into education, emphasizing how they canContinue Reading

As we approach the celebration of Safer Internet Day 2025, we’re excited to share an interactive gaming activity that was presented during a recent workshop focused on gamifying cybersecurity education. The workshop was organized within the project the project “SHIELD: Simulation Game-Based Hands-on Instruction for Enhancing Cybersecurity Learning and Development”,Continue Reading

The recent event organized by Dig-Ed focusing on innovation and excellence in education provided an excellent platform for showcasing the NELCA project – Creating the Network of Excellent ULCA Schools, NELCA is designed to support schools across Europe in adopting the ULCA model (Upgrade with Learner Centered Approach), with theContinue Reading

A workshop organized as part of the project “SHIELD: Simulation Game-Based Hands-on Instruction for Enhancing Cybersecurity Learning and Development” was characterized by a pleasant atmosphere, enthusiasm, interactivity, engagement, and collaborative activities. This project is part of the KnowCyber Grants for Western Balkans civil society organizations, led by the e-Governance AcademyContinue Reading